Sunday, December 28, 2025

Gundam TCG Locals - December 28th, 2025

After getting snowed out two weeks ago, I made it back out to the shop for the Gundam TCG today. After the disappointing results I'd experienced trying Blue-Green "One Year War" aggro, or at least my Green-heavy variant of it, I decided to switch my list back to Red-Green Zeon Rush.

My results today were... about the same as they had been, but I really enjoyed playing Zeon Aggro again, far more than I had been with One Year War despite losing more of my games today than not. With 15 players for today, we had four rounds of play.

Round 1 vs White-Blue Blockers - Loss

This was ultimately a pretty close game, where I played incredibly aggressively - fitting since I was playing a Zeon Aggro deck, after all - quickly knocking out 5 of their shields. However, unfortunately, the issue that I constantly run into once more reared its head: They hit a few sturdy blockers, cleared out my board, and re-stabilized all while I was nearly out of resources.

Round 2 vs Green-White "8 Char" - Win

This game, I more or less took over pretty quickly. We were both running aggro decks, but mine was able to go much harder, thanks in part to drawing incredibly well and hitting Char to give his bevy of Links the necessary High Maneuver to get around the few blockers that they dropped in my way. A Sinanju with Full Frontal hitting in the late game gave me even more firepower, letting me take out shields and deal damage to their field at the same time. A Char's Gelgoog on the last two turns were the last of the firepower I needed to finish the job, drawing into a Zaku II that I discarded to get back my Char from my discard pile to swing past their blockers for the last damage.

Round 3 vs White-Purple - Loss

Another game like Round 1 - and most of my games in the Gundam TCG. Aggressive until my opponent was able to stabilize, in this case with Gusion Rebake. This gave them the room to build up their field with a Barbatos handy to swing back at me while drawing themselves more cards to keep their counter-attack fueled.

Round 4 vs Blue-Purple Ping - Loss

Once again, I had a fairly aggressive start, but my opponent's suite of removal and pingers quickly cleared away my field and let them establish dominance over the board in the mid-game.

Conclusion

Honestly, I had been fully prepared to drop the Gundam TCG after today. I was resolved to do so when I was getting ready in the morning and realizing how much I really didn't want to head out to the shop so early, along with some other elements that made me question how much I really liked playing the game.

And... then I had a lot of fun playing today. More, with the Zeon deck instead of the OYW deck, than I had been having. And with several of the other players readily offering to give me several things to help me if I wanted to shift gears and build the Green-White 8 Char deck over Red-Green Zeon. Plus I was able to pick up things I could use to try building a Red-Green Clans deck (which I recognize apparently isn't a particularly good deck, but I want to give it a go).

So I guess I won't be dropping the Gundam TCG quite yet, after all.

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