Sunday, November 16, 2025

Gundam TCG Locals - November 16th, 2025

Another Sunday, and my third swing at the Gundam TCG. Today went markedly worse for me than my last foray out to the shop for Gundam - which is, admittedly, a little discouraging. But I liked how my deck felt, a lot.

Which is a touch annoying, since I was honestly hoping to stick with Red/Green Zeon aggro, but after getting my card order (or I guess my replacement card order, as the one I'd been waiting on previously still has never shown, so I made a new one for the cards I'd needed/wanted the most), I shifted into the following Blue/Green "One Year War" aggro list:



With an attendance of over 16 people at first (I was on the waitlist on the Bandai TCG App and everything) - at least initially, as I believe we lost some to the shop's third day of Avatar MtG Prerelease - we had four rounds of play today.

Round 1 vs Green/White Wing - Win

As we set up, I won the dice roll to choose turn order and opted to go second. Thanks to the EX Resource, I was able to start my game with a steady stream of offense, playing the 2/2 Zaku II on turn one and the GM on turn 2. Turn 3, I was able to drop the Gundam and Link it up with Amuro, taking out my opponent's Bird Mode Wing Gundam with the OG while my Zaku and GM took out the EX Base and a shield.

Turn 4 saw a second Gundam and Amuro with took down a Gundam Lfrith while I knocked away even more Shields, and turn 5 I finished the game out by dropping Char's Gelgoog and Linking it up with Char.

Round 2 vs Blue/Green One Year War - Loss

Not quite a mirror match as our decks were different in a few key ways, but... basically a mirror match.

They seemingly ran a little heavier on Blue, opting to use Guntank and Anksha to sneak some ping damage against my units, making combat trades work out a little better in their favor, though I gave every bit as good as I got. By the end of the game, I'd cleared away 5 of their shields, but wasn't quite able to finish the job after they'd flooded their board with units.

And said flood proceeded to run rampant over my shields, destroying my Corsica Base and every one of my shields, with "burst luck" against me as I only hit one other copy of Corsica as they ran over my defenses.

After the game, they did point out that if they had been just slightly less lucky - didn't have an Amuro in hand to punch through my Burst Corscia, for example - it would have all but definitely been my game to win on the next turn.

Round 3 vs Blue/Green One Year War - Loss

Another not-quite-mirror match, and the game wound up running pretty similar to Round 2.

I didn't get quite as much damage in before my opponent was able to take over the game and run me over, but it was still a pretty solid game altogether. Does make me think I might want to consider trying to work in a little more Blue to my list - Guntank or some other ping damage - but I'm not wholly convinced quite yet.

Round 4 vs Blue/Purple Ping - Loss

I'm not completely sure that calling the list Blue/Purple Ping is accurate, but with the amount of on-entry ping effects that they ran - including self-damage to trigger some of Purple's effects that want its own units damaged - it's probably a little more accurate than calling it an aggro list.

That said, this was my first time truly playing against a Purple deck, and once again it was a close game.

At least, until it wasn't.

They dropped several Gusion Rebakes into play, giving them an absolutely massive 3/5 blocker that I wasn't able to get around as I couldn't find any of my few particularly large attackers until entirely too late to make any difference in the game. It was pretty swiftly over after that, as I really couldn't do anything to close the game out from that point on.

Conclusion

Like I said at the top, I'm a little annoyed at how good this Blue/Green list felt to pilot, because I really did kind of want to stick with Red/Green Zeon.

But I can hardly complain - though I do have room to grow in terms of playing the deck well, given how three of my four games ended with my opponents turning favorable-to-me board positions around and taking the victory.

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