Monday, November 17, 2025

Final Fantasy TCG Locals - November 17th, 2025

 One of the smaller FFTCG turnouts we've had in a while, we only had five players in total show for tonight.

In light of the fact that a new set dropped this past Friday - Journey of Discovery - and there are changes I want to make to my Scions list that I haven't fully figured out yet, I decided to spend tonight playing my Dragoons. While those also got changed with the new set, it was an incredibly minor change that I had already figured out during the preview period for the set.

Four of our five showed up early, and so we decided to get in some friendly games before the night started in earnest.

Friendly game vs Mono-Water Monsters

Ah, monsters. My beloathed.

This was altogether a close game, with a lot of back and forth, but because of the monsters' selection of removal they were able to keep me from getting more than one or two damage in at a time, when I even could swing in.

On my last turn of the game, I had set up a Hail Mary strike using Barbara, Aranea, and LB Kain to try to get the last three points of damage that I needed through. Unfortunately, on damage 6, they hit a Leviathan 6 to bounce away the Barbara, keeping me from finishing them off - and leaving me without any ability to stop them from swinging in with a Tros they had in play, which would hit me for the final point of damage that they had needed.

Around this point, we realized it was right around time to start, and our fifth had arrived. The store gave us our pairings - the fifth got the bye for the first round, funny enough - and we began the night in earnest.

Round 1 vs Earth/Wind Cat VII

I took the game over pretty quickly. Alus and a handful of Dragoon backups hit the field, and 4-drop Freya ran rampant over my opponent, demolishing every Yuffie and the Barret that they dropped into play, letting me swing in pretty unimpeded and take the win.

Round 2 vs Mono-Water Monsters

The "runback" of the friendly match, this time without my opponent being as lucky in their removal game. I was able to run pretty roughshod over my opponent, though it was still pretty tense for me as I knew what the deck could have done, and knew that it could easily Burst its way back from behind.

Cherry Blossom Freya did some not insignificant work clearing away a large board state and picking away at my opponent for damage.

Round 3 vs Wind/Lightning Cat VII

A second, much different Cat VII deck, which was an unusual amount of Cat VII for one night.

The only game of the night where I never saw an Alus... sort of. My opponent played a 2-drop Zidane that could steal a card from the top of my deck, and it turned out that the card they hit was the first Alus I would have drawn.

Despite not getting my primary "value piece", I was still able to build up decent amounts of resources. The first two or three turns of the game, I was able to just play backups, so that when I did finally start playing Forwards I had ample resources without needing to necessarily dump my hand out.

Between Freyas and Kain, I was able to take and keep control over the game, and the 5-drop Haste Dragoon gave me the extra offensive momentum to make certain I didn't run out of gas before I could finish the game out.

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