Sunday, November 30, 2025

Gundam TCG Locals - November 30th, 2025

Another week, another Gundam TCG Local event. A picture of the deck list I ran will be present at the bottom of this post. Today's event wound up being 4 rounds thanks to the turnout - which honestly I was a little surprised by, given the fact that it's the Sunday after Thanksgiving. I suppose I was expecting more people to still be traveling.

Round 1 vs Blue-Purple Aggro - Loss

I came out swinging against my opponent and took a lot of early damage, but it was nowhere near sufficient. They stabilized in part because of two Gusion Rebakes dropping big blockers I couldn't fully get around, whereupon they were able to take the game over.

Their ability to ping away some of my units certainly did me no favors.

One thing I did that my opponent considered an early mistake was swinging into their EX Base on a turn I couldn't fully pop it, as it gave them the ability to freely trade into my 2/2 Zaku and play a Corsica Base to replace the EX Base and leave themselves with board presence.

Which, in conjunction with what happened in my next game, is leaving me the realization that I'm still not at a point where I fully recognize when I should hold back, when I should focus on taking out opposing units, and when I should be trying to race for Shields. But I digress.

Round 2 Bye - "Win"

Bye round, nothing to really say here.

Round 3 vs Blue-Green Aggro - Loss

More or less a mirror match, although our lists were somewhat different takes - my opponent had more Blue, which gave them more options for pinging away my units to finish them off.

This game was one where I tried to focus on taking out my opponent's units, which I wasn't able to do as effectively as they did against me, letting them overrun me pretty handily, which goes back to what I mentioned during Round 1 - I'm not certain when the correct time to focus Units vs Shields is.

Round 4 vs Blue-Purple Aggro - Loss

I was really frustrated with this game. Not because of anything my opponent did, but because my hand was completely gummed up with Pilots while my opponent practically swarmed the field. There was nothing I could do - I really couldn't play the game at all. This left the game to finish up in an outrageously swift fashion, in my opponent's favor.

Conclusion

I... don't know how to feel about this deck right now. On one hand, it's fun. I like the benefits that Amuro, RX-78-2 and the card draw that A Show of Resolve provide for me.

But it's been giving me absolutely no results. I think I won one game with it at locals two weeks ago, and it's honestly putting me off hard from the notion of sticking to the list. I think I want to try to rebuild a Red/Green Zeon list, and see if I can put together a second, different deck using the Blue cards, though I would need to figure out my second color for that if I did.

I'll figure this out and be prepared for the next time I can make it to Locals in two weeks.

Presented below is the list I used for today.

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