In a bizarre, but fantastic turn of events, we had seven players in total show up for FFTCG Locals tonight.
A few of us showed up rather early for the event, and I played a few friendlies with one of them before we got properly started for the night.
Friendly Games: Scions vs Ice/Lightning Exdeath - Win
We played two games against one another due to the amount of time we had available.
This was, plainly speaking, a wild pair of games for me. Thanks to Estinien saving a few key Scions from my Break Zone, I was able to keep enough removal on-hand to avoid the worst of what Exdeath could've accomplished, along with various other dangerous Forwards.
But man, losing my entire Break Zone like that did so much to make this game feel so much weirder than usual.
After this, almost everybody else playing tonight showed up, with one late arrival after we started Round 1, so we started the event in earnest. I played my Scions list for the duration of said event. We had a three-round event tonight.
Round 1 vs Cadets - Loss
We were both playing incredibly aggressive decks. They saw their removal sooner and more consistently than I did, plus they were able to get backups in play to give them the advantage in resources over the course of the game.
It wasn't strictly easy for them, but it was fairly quick.
Round 2 vs Refia - Win
Despite my having a much larger, stronger board presence for almost the entire game, they had exactly enough decent Forwards in play to keep me at bay, as the trades wouldn't have worked out super well in my favor. Eventually, after a much longer game than what it should have been, I punched the damage through, mostly battering them with my newly-added Phoinix.
Round 3 vs The Twelve - Loss
The Twelve are kinda cracked. Or, at the very least, it certainly felt that way for me. They seemed to get everything they needed to just absolutely eat me alive. I had am aggressive opening, dropping Urianger, Zenos, and Ra-la into play, and that getting met by them dropping an even larger board presence, leaving them with Backups and Byregot, and one of those backups was Althyk who was able to immediately pop Ra-la.
This set the tone for the game, where they proceeded to have almost exactly the counter for everything I dropped into play. I did put some damage on them, but they ran away hard with the game once they got a few more Twelve in play, with Halone being the final nail in my coffin.
After that round, I played one more friendly game with the Refia player from Round 2.
Friendly Game: Refia vs Fire/Water Monsters
Wanting a little practice with the Refia list, I pulled out my copy of the Refia World Champ deck, and they played their copy of the Fire/Water Monsters World Champ deck.
I ran away with the game really hard. I set up my backups quickly, used an LB Shantotto to wipe their board, dropped a WoL4 and followed that up with Refia. This just gave me a wildly commanding presence and there was nothing they could do about it.
Conclusion
Focusing on my F/L Scions, I feel like the changes I made to the deck have made it feel better. There's still a lot of room for it to grow, some kinks to work out yet, but I'm liking what I've got going on with it at this point.
Like I said though, I still have to work out a lot of kinks in the list. I got beaten by the Cadets when we both had the same basic game plan, and The Twelve were able to just absolutely dominate the game against me.
Maybe the deck needs Clive/Ifrit, although that would wildly change the way it plays. Maybe Ra-la is a mistake and I need to consider removing it from the deck, since it often doesn't accomplish anything for me, and changing that out to, say, return the second copy of Lyse and third Alphinaud to the list wouldn't drastically change the way I want it to play.
I don't know. There's time still for me to figure it out.
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